Khedrac wrote:I think there is a good argument for the 3.5 miniatures game (from Miniatures Handbook) counting as another Skirmish system. Pretty much all the 3rd Ed plastic miniatures came with stats for that system (as well as the noromal game stats) and I think there were a few products expressly for it (scenario maps). I would calls the MH as primarily a separate miniatures system with a small amount of additional 3.5 stuff. Heroes of Battle is, as you say, "just" a related sourcebook.
Interesting! I could never muster much interest in the Miniatures Handbook. That makes sense though.
There is also the naval combat system from Gaz 4 - but I don't know if it counts as Mass Combat or what - I suppose it is as much of a mass combat system than Sea Machine so Mass Combat then.
The biggest problem with it is the lack of rules for how to work out a ship's stats.
Good point. I will include this system too.
Further, what about OrcWars (Dragon/Gaz10)? In many ways it is a D&D wargame (though one with no rules for adapting to other circumstances).
I never actually played this game, but yeah I think you are right. The map/board caused a lot of amusement for my group back in our teenage days
As for other BattleSystem references, I am sure that I saw some things that suggested that it could be used, but I have no idea where - quite possibly in stuff from Dragon?
It kept coming up. If there were scenarios for Battlesystem in Dragon or Dungeon it would be interesting to find out about it.
agathokles wrote:There is also the AD&D 2e Birthright card-based system which covers a middle ground between War Machine and Battle System. Units are around 200 strong, and the system is designed to handle small armies (2000-3000 strong at most), with abstract positioning.
Good point. Birthright's system should definitely be included.
There was also the Greyhawk Wars game, which seems to be yet another system/independent game?
More supplements with Battlesystem material:
Edit: Moved to a separate thread