[WOIN] Thorn gets OLD

Rules-focused discussion of pen & paper RPGs. Threads in this board must be tagged by rules set.

Moderator: Blacky the Blackball

Post Reply
User avatar
RobJN
Dire Flumph
Posts: 3812
Joined: Sun May 25, 2008 10:33 pm
Gender: male
Location: Texas, USA
Contact:

[WOIN] Thorn gets OLD

Post by RobJN » Sun Sep 17, 2017 3:18 pm

That's... O.L.D., not ... old.

Since I've already cut my teeth on the science fiction flavor of Russ Morrissey's WOIN game system, I thought I'd give the fantasy version a spin.

I thought it was hard enough work from one side of the GM's screen, but I'm beginning to think adventure writing has nothing on character creation. :oops:

To be fair, it's a new system full of fiddly bits that I'm still trying to get ahold of. And each of the Chronicle companions that I work through, the process gets a little easier. (So, either I'm getting better, or just making a lot of the same mistakes) ;)

The system encourages a "ground up" building of a character, layering life-path choices of careers, skills and exploits to build up to the character concept you might have in your head. The (hugely) open-ended skill system ("Anything can be a skill!") can make for some tough choices at times.

Rather than being a D&D druid, or a 5e bard, Thorn, for example, has come out as "an erudite human lore master who likes to travel."

This "descriptor" is a shorthand for what your character is, combining elements of any of eight of their 10 attributes, their current career, their race and the trait/hook -- that little something extra thrown in for characterization. Thorn came out of character generation quite a bit smarter than his D&D incarnation, thus, he's "erudite." OLD has a career that is much more in keeping with the chronicler/historian bent that I've given the druids of Mystara, and... well, what does Thorn do, if not travel?

Varis went from being a fighter to "a brawny human knight who is meticulous about his weapons' readiness." Likewise, Gilliam ports over to OLD as "a deadeye human archer who likes to gamble." For some of the characters, the hardest part was actually coming up with that "hook." (okay, so it was easy with Gilliam). With Ana just now finished (a young, suave human cleric who secretly likes romantic poetry), later today, i think I'll try to tackle the Handmaidens.

I've also got to get to the "Magic" chapter -- a verb-noun system that seems pretty simple on the surface, but has a surprising amount of depth and complexity to it. I think it is going to work beautifully for Spheric weaving. :twisted:
Rob
Thorn's Chronicle: The Thread Index|Thorn's Chronicle Blog
My articles at the Vaults of Pandius; My W.O.I.N. adventure in ENWorld's EONS Patreon #56.
Follow Thorn's Chronicle on Facebook | G+ | twitter

User avatar
Angel Tarragon
Dawn Dragon
Posts: 8404
Joined: Sun Jun 06, 2010 2:39 am
Gender: male
Location: Gamer Haven

Re: [WOIN] Thorn gets OLD

Post by Angel Tarragon » Sun Sep 17, 2017 8:20 pm

So how many systems is Thorn supporting now? Eventually I'd like to check out WOIN, but it is low on my totem pole. And I'd love to see Thorn get some Starfinder support.
Tarragonverse Index

Reading
Book/Novel: Back To The Future III novelization
RPG Reading: Sandy Petersen's Cthulhu Mythos


RPG Projects
Codename: Eternals (Pathfinder Kitbash, Multiple settings premise)
Codename: Trinity (One solar system with three inhabitated and Earth-like worlds in the Goldilocks zone / Codename: Eternals system, but none of the three worlds are connected to the Codename: Eternals setting)

User avatar
RobJN
Dire Flumph
Posts: 3812
Joined: Sun May 25, 2008 10:33 pm
Gender: male
Location: Texas, USA
Contact:

Re: [WOIN] Thorn gets OLD

Post by RobJN » Sun Sep 17, 2017 8:30 pm

Angel Tarragon wrote:So how many systems is Thorn supporting now? Eventually I'd like to check out WOIN, but it is low on my totem pole. And I'd love to see Thorn get some Starfinder support.
Let's see.... various and sundry versions of D&D, Alternity*, and now WOIN OLD... so, three if you count D&D as a single entity, six if you divide it into BECMI/RC, 3rd Edition and 5th.

Starfinder will probably be reserved for the World That Was. Or maybe bits of Sarimaar? I'll have to find time to dig into that system


* not sure about Alternity 20172018. I'm still not sold on the "roll over" mechanic. And... yeesh, that initiative system.... :?
Rob
Thorn's Chronicle: The Thread Index|Thorn's Chronicle Blog
My articles at the Vaults of Pandius; My W.O.I.N. adventure in ENWorld's EONS Patreon #56.
Follow Thorn's Chronicle on Facebook | G+ | twitter

User avatar
RobJN
Dire Flumph
Posts: 3812
Joined: Sun May 25, 2008 10:33 pm
Gender: male
Location: Texas, USA
Contact:

Re: [WOIN] Thorn gets OLD

Post by RobJN » Mon Sep 03, 2018 10:02 pm

Spent some more time going through the O.L.D. core rules, updating bits and pieces of it with the errata, bringing it closer to v1.2 of the game that N.E.W. and N.O.W. use.

Along the way, I got the bug to do some more Chronicle conversions. This time, I took a look at everybody's (well, mine, at any rate) favorite Handmaiden, Jasna, who ports over as a nimble young human female burglar who enjoys collecting old maps.

But how does she get there?

Character creation in WOIN is... well, it's like storytelling, to some extent. They literally grow into their role through an initial five-tier career life path. Each step gives your hero attribute increases, a couple skills, and an exploit. These add up to a grade 5 hero, the system's equivalent to Level 1.

Being human, Jasna gains a couple extra points of LUCK, plus two more attributes: one at +2, another at +1. I gave her +2 to her AGILITY and +1 to CHARISMA. (Had the rules allowed it, I would've put another point in her LUCK, but you can only increase an attribute once in any given step)

Jasna starts out as an Urchin on the streets of Threshold, scraping by, becoming better and better at spotting and dodging the town watch. After some time, she fell in with the wrong gang of urchins, but learned how to use a knife, and also when it was best to run from a fight she couldn't win. Trying to rough up the wrong person actually worked to her advantage though. Never steal from a thief. She was brought into the fold of the local guild, where they made the best use of her size and dexterity, putting her to work on second-story work as a burglar. She kept at it, making pretty good money with each job. Then one fateful afternoon, she spent some of her portion of a take on a star-flower-shaped bauble being sold by an old man at the marketplace, and woke up in the dungeons beneath Mistamere....

You can see the full breakdown on the blog.
Rob
Thorn's Chronicle: The Thread Index|Thorn's Chronicle Blog
My articles at the Vaults of Pandius; My W.O.I.N. adventure in ENWorld's EONS Patreon #56.
Follow Thorn's Chronicle on Facebook | G+ | twitter

User avatar
RobJN
Dire Flumph
Posts: 3812
Joined: Sun May 25, 2008 10:33 pm
Gender: male
Location: Texas, USA
Contact:

Re: [WOIN] Thorn gets OLD

Post by RobJN » Fri Sep 07, 2018 12:18 am

Looks like Petra took a bit more work than expected. I had to create a whole new race and monster, just for her.

Who'd have thought it, a Handmaiden more troublesome than Jasna....?
Rob
Thorn's Chronicle: The Thread Index|Thorn's Chronicle Blog
My articles at the Vaults of Pandius; My W.O.I.N. adventure in ENWorld's EONS Patreon #56.
Follow Thorn's Chronicle on Facebook | G+ | twitter

Post Reply

Return to “The Crunchy Bits”