[13th Age] Why is it called 13th Age?

Discuss Pelgrane Press's 13th Age rules here. Discussion of the Dragon Empire campaign setting can also be held here.

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Big Mac
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[13th Age] Why is it called 13th Age?

Post by Big Mac » Sun Jun 03, 2018 3:23 pm

Why is 13th Age called 13th Age?

Were there 12 other ages?

What happened during the previous ages? Has the world been destroyed 12 times or somesuch?
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Re: [13th Age] Why is it called 13th Age?

Post by Sturm » Tue Jun 05, 2018 1:45 pm

I was curious about this too and found that http://site.pelgranepress.com/index.php ... k-of-ages/ which probably contains the answer.
It seem each DM is supposed to make up his own ages.

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Re: [13th Age] Why is it called 13th Age?

Post by Big Mac » Tue Jun 05, 2018 5:10 pm

Sturm wrote:
Tue Jun 05, 2018 1:45 pm
I was curious about this too and found that http://site.pelgranepress.com/index.php ... k-of-ages/ which probably contains the answer.
Nice.

I wonder if that is expanding on something already outlined in a core rulebook. :?
Sturm wrote:
Tue Jun 05, 2018 1:45 pm
It seem each DM is supposed to make up his own ages.
13th Age does seem to be very much a DIY thing.

I wonder why they would call it 13th Age, if they didn't have at least some of those ages worked out. :?
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Re: [13th Age] Why is it called 13th Age?

Post by waderockett » Tue Jun 05, 2018 6:52 pm

In this interview http://www.enworld.org/forum/showthread ... h-Age-quot prior to the game's release, co-designer Jonathan Tweet said:
Thirteen is a powerful, ominous number, but there’s more to it than that. In the 13th Age setting, civilization has gone through twelve distinct ages, each one different from the others. This idea plays into a core concept in 13th Age, which is customizability. During the twelve preceding ages, civilization has taken different shapes. In some ages, the dwarves and the elves get along. In others, they are mortal enemies. There is no one right way for the rulers and enemies of civilization to interact. Implicitly, then, the GM or the player is allowed to customize the setting. That’s the way things are “in this age,” different from the norm. No two 13th Age campaigns are the same, or even really can be.

Metaphorically, Rob and I hearken back to roleplaying in an earlier age. You might say we’re returning to the “pre-grid” age.

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Re: [13th Age] Why is it called 13th Age?

Post by agathokles » Tue Jun 05, 2018 9:18 pm

Indeed, it is intended that the setting is vague and offers a lot of space for customisation.
It's not necessarily my favourite approach, but it's a clearly defined one.
GP

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Re: [13th Age] Why is it called 13th Age?

Post by Tim Baker » Wed Jun 06, 2018 6:15 am

It's hard to add to what Jonathan Tweet said on the topic. :)

Some of the adventures and supplements have mentioned past ages and former icons. They generally keep it vague, but there's definitely a sense that the Dragon Empire has a long history and that while some things have remained fairly consistent (there's been a Dragon Emperor), others have changed in the most recent age (the Priestess appeared).

I'm excited about the Book of Ages that Sturm pointed out. It sounds similar to the game Microscope, which make collaborative world-building a lot of fun (it turns it into a game, in fact).
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Re: [13th Age] Why is it called 13th Age?

Post by johnsonny » Mon Sep 10, 2018 2:28 pm

For a more in-depth look at the Book of Ages, check out this week's episode on the Iconic Podcast!

https://iconicpodcast.com/2018/09/10/s2-e12/

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Re: [13th Age] Why is it called 13th Age?

Post by Matchstick » Tue Sep 11, 2018 1:07 am

I would wholeheartedly recommend the Iconic Podcast review, it matches up well with my impression of the book, which is that it's excellent.

I have a print copy of the book (I had no idea that was weird until I listened to Iconic) and it is, in what is typical of 13th Age resources, absolutely brimming with ideas, plot hooks, and new stuff. There are new races, feats, talents, icons, and items. There is a process for working with your players to flesh out an earlier age or two (or whatever) and there are a good number of ages already generated (they are hefty frameworks, but frameworks none the less, allowing for the GM and players to put their own stamp on them, another 13th Age staple). Like the Battle Books it's a TON of inspiration in a relatively small book. Totally worth the price, and then some.

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Re: [13th Age] Why is it called 13th Age?

Post by JoeNotCharles » Tue Sep 11, 2018 1:20 am

Big Mac wrote:
Tue Jun 05, 2018 5:10 pm
I wonder if that is expanding on something already outlined in a core rulebook. :?
The core rulebook makes it explicit that this is the 13th Age, and talks a bit about how the 12th Age ended. It drops bits and pieces of lore about earlier ages, but nothing super-detailed.

For example there are 13 Icons in the current age (The Emperor who rules the biggest human Empire, the Archmage who's the Elminster/Gandalf/etc figure, the Lich King who's one of the big bads, etc.) Some of the Icons are immortals who have been around since earlier ages, some of them are roles that get filled by different people in each age, and some of them are brand new. Every age, the list of icons shifts a little. In an earlier age (possibly the 1st, I don't remember) the Lich King was the Wizard King, and now he's back from the dead, plotting to wrest control of his empire back from the Emperor. There are a couple of other Icons from earlier ages that are mentioned as well.

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Re: [13th Age] Why is it called 13th Age?

Post by Tim Baker » Tue Sep 11, 2018 5:42 am

Matchstick wrote:
Tue Sep 11, 2018 1:07 am
I have a print copy of the book (I had no idea that was weird until I listened to Iconic).
Impressive! Did you pick it up at Gen Con?
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Re: [13th Age] Why is it called 13th Age?

Post by Tim Baker » Tue Sep 11, 2018 5:44 am

JoeNotCharles wrote:
Tue Sep 11, 2018 1:20 am
There are a couple of other Icons from earlier ages that are mentioned as well.
There are icons from past ages peppered throughout the various sourcebooks and adventures. See the "What previous (or possibly hidden) icons have been mentioned in official 13th Age products?" section of the Pelgrane Press 13th Age FAQ.
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Re: [13th Age] Why is it called 13th Age?

Post by Matchstick » Tue Sep 11, 2018 5:21 pm

Tim Baker wrote:
Tue Sep 11, 2018 5:42 am
Matchstick wrote:
Tue Sep 11, 2018 1:07 am
I have a print copy of the book (I had no idea that was weird until I listened to Iconic).
Impressive! Did you pick it up at Gen Con?
I did. I got that, the Book of Demons, the last Book of Battles, and the 13th Age Monk novel at the Pelgrane booth. I even got to talk to Simon Rogers for a bit. Between 13th Age and GUMSHOE Pelgrane was a very tempting booth.

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Re: [13th Age] Why is it called 13th Age?

Post by Tim Baker » Tue Sep 11, 2018 8:00 pm

Matchstick wrote:
Tue Sep 11, 2018 5:21 pm
I even got to talk to Simon Rogers for a bit. Between 13th Age and GUMSHOE Pelgrane was a very tempting booth.
Opportunities like these are why I want to go to Gen Con someday. I just don't know that I can overcome the time/expense/crowds. But to be able to interact with some of my favorite designers/artists/publishers? That would be fantastic. We're fortunate to enjoy a hobby where so many noteworthy creators are still approachable!
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Re: [13th Age] Why is it called 13th Age?

Post by Matchstick » Tue Sep 11, 2018 9:15 pm

Tim Baker wrote:
Tue Sep 11, 2018 8:00 pm
Matchstick wrote:
Tue Sep 11, 2018 5:21 pm
I even got to talk to Simon Rogers for a bit. Between 13th Age and GUMSHOE Pelgrane was a very tempting booth.
Opportunities like these are why I want to go to Gen Con someday. I just don't know that I can overcome the time/expense/crowds. But to be able to interact with some of my favorite designers/artists/publishers? That would be fantastic. We're fortunate to enjoy a hobby where so many noteworthy creators are still approachable!
I always think afterward that I should have gotten the books signed, but I never manage to think of it when I'm right there!

GenCon has gotten really big for sure, and it's expensive. I'm not sure we'll make it back next year. But it's something worth doing at least once IMO.

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