Generally speaking, a funny way to introduce the PCs to Calidar is via the Vortex (cosmic anomalies), so the players could arrive in this new world using characters coming from almost any other reality (real world or fictional), with little or no memories left of their past.
Other setting’s races described in CAL1 besides humans are the Fellfolks (Calidar native tribal kin), Gnomes, Caniseans, Felineans, Orcs too (intended as Orcs, Ogres, Trolls, goblins and the like…), the mysterious Starfolks…
Hybrid races (Half-orcs and Half-elf..) are also present, at least in a minor extent from which I’ve read until now.
Consider that some of these and other races could come from other planets than Calidar, but all gravitating in the Soltan Ephemeris. With skyships, and other transports types, all of these races can get in contact each other. Some of these races can be anyway more or less easy to use as pc races, because their specific background peculiarities (for example, see the Orcs, which live for the most in a dungeon planet, which only periodically get near other planets orbits).
Yes, definitively the dragons’ race has a special place and background on the setting. Most of dragons, Dragons Lords and other dragon kin (reptiles etc…) hail from Draconia, a little hollow world near Soltan. Having a pc race from these progenies could be an interest taking to work on.
IIRC Dragons should be found on Calidar too, by nature of evil temperament. On the numbers, we don’t
have fine details yet, but I presume we’ll know more in future Calidar publications.
This is a general overview however, do I miss something here?
Formerly known at Piazza's as BoneLord
“Don’t ask for loyalty from you airship crew. Die for them instead on the sky battlefield„