[The Last Jedi] RPG talk about the movie (Spoilers)

'A long time ago in a galaxy far far away..." Discuss the Star Wars campaign setting, as it relates to pen & paper RPGs, here.

Re: [The Last Jedi] RPG talk about the movie (Spoilers)

Postby Corsair14 » Tue Jan 09, 2018 9:54 pm

Its actually the whole reason the hyperspace kamikaze thing couldn't happen and hasn't happened in the past. You cant jump through a gravity well and a ship of that size had a really large gravity well. Its why Han made such a big deal of it in the first movie when he was calculating the jump so they wouldn't end up in the middle of a sun.

Of course that whole scene was poor writing at its worst. Why have literally thousands of fighters in several hundred squadrons and not use them? Oh because they will leave the cover of their own guns? When, since the evolution of naval air warfare began, has this ever been a thing? Fighters are there to extend the reach of their accompanying fleet not hide under its guns.
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Re: [The Last Jedi] RPG talk about the movie (Spoilers)

Postby BlackBat242 » Wed Jan 10, 2018 3:18 am

Havard wrote:
shesheyan wrote: It only applies if you do a Force Awakens era campaign. Hyperspace tracking is a tech thing. I'm sure an anti-tracking device will be created to counter it.


However in the movie it was clearly a tech thing and I believe it was a callback to Rogue One?
-Havard


Actually, remember the scene in Star Wars (aka: A New Hope) where the Falcon has just escaped from the Death Star, and Tarkin asks "You're sure the homing beacon is secure aboard their ship?"?

And then this exchange:
Princess Leia:
They let us go. It was the only reason for the ease of our escape.

Han Solo:
Easy? You call that easy?

Princess Leia:
They're tracking us.

Han Solo:
Not this ship, sister.


So we see that there WAS a form of "tracking through hyperspace" decades before The Last Jedi - and while that used a beacon transmitting a signal through hyperspace, it is not unreasonable to expect that continued development would enable tracking of a specific ship's drive emissions instead of a beacon's signal.
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