Re: [Let's Read] Midgard Worldbook
Posted: Sun Aug 18, 2019 8:55 pm
This thread is great!
The forum for discussing the worlds of Dungeons & Dragons...and more
I like that mortals (at least some mortals) know about masks, because it fuels tension between churches. It sparks the kind of intra-pantheon debates and conflict that mirrors the real world. You could still do this without masks, but they give the GM an easy plot hook to hang these types of events on. You could have factions within a given church that believe a deity is or isn't the mask of some other deity. They could argue and perhaps even splinter the church without escalating to open aggression. It could even lead to interesting intra-party discussions, if the players are into this kind of RP.
Even the gods don't necessarily know who is whom behind their masks. "Veles spoke the Words of Peace, which compelled the gods to no longer make war openly, and induced them to wear masks, that they might not know one another." Mortals may believe that, for example, Perun and Thor are either brothers or the same deity behind different masks, but no one knows for sure.
Planescape generally left the origins of the gods mysterious. Some are thought to be ascended spirits, some are ascended mortals, while some might be older than the planes.I like this more than Planescape "all gods are ascended mortals" stuff.