[Holmes][Monsters & Perils] Anyone played this?

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Big Mac
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[Holmes][Monsters & Perils] Anyone played this?

Post by Big Mac » Sat Jun 18, 2016 10:46 am

Tim Baker mentioned that the Mazes & Perils Deluxe Edition is on sale.

I've never heard of this before, but apparently it is a retro-clone of Holmes D&D (or a similar system that was inspired by Holmes D&D).

Has anyone played Monsters and Perils? What do you think of it?

Is it compatible enough with Holmes for people to use this with D&D products of that era?

Does it continue on (as if Holmes was paid to create a bigger system that went to higher levels) or does it have the same sort of level limits as Holmes D&D?

Is there a Monsters & Perils campaign setting? And, if so, does it dovetail with the setting that Professor Holmes created or is it radically different?

Are there a lot of MnP adventures out there? Can they easily be used with Holmes rules instead of MnP?
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Re: [Holmes][Monsters & Perils] Anyone played this?

Post by RobJN » Sat Jun 18, 2016 10:56 am

You might hit up the G+ group and see what's going on there, Big Mac.
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Re: [Holmes][Monsters & Perils] Anyone played this?

Post by Tim Baker » Wed Dec 28, 2016 3:27 am

Big Mac wrote:Has anyone played Monsters and Perils? What do you think of it?

Is it compatible enough with Holmes for people to use this with D&D products of that era?

Does it continue on (as if Holmes was paid to create a bigger system that went to higher levels) or does it have the same sort of level limits as Holmes D&D?

Is there a Monsters & Perils campaign setting? And, if so, does it dovetail with the setting that Professor Holmes created or is it radically different?

Are there a lot of MnP adventures out there? Can they easily be used with Holmes rules instead of MnP?
Mazes & Perils is based on the Holmes Basic set, but goes beyond the 3 levels in the product. Just like Holmes pointed at AD&D for further adventure, Mazes & Perils incorporates rules from 1st Edition AD&D and uses them to expand PC progression beyond level 3 (up to level 12).

There isn't a campaign setting for Mazes & Peril, other than the implied "generic D&D" setting that you'd expect with the standard mix of monsters, spells, etc.

I asked the author how Mazes & Perils differs from Blueholme (a retroclone of Holmes Basic), and his response may provide some insight into how M&P differs from Holmes Basic:
Vincent Florio wrote:M&P was first and actually the creator of BlueHolme was lay out designer for the original M&P which inspired BlueHolme. I believe BlueHolme is closer to an actual clone of Holmes. While Mazes & Perils started as a clone but is now it's own thing with a mix between Holmes and 1e.
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