Why HeroQuest is so Great

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Havard
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Why HeroQuest is so Great

Post by Havard »

Image

Click above to see video!

This video was awesome.

This might seem shocking, but I have never played HeroQuest. Now I feel like I've been missing out. :)

Any fans of the game here?

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Re: Why HeroQuest is so Great

Post by RobJN »

... seeing that, I'm almost afraid to watch the video.... :shock:
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Re: Why HeroQuest is so Great

Post by shesheyan »

I've seen this before. Its a very hilarious video.

Its a nostalgia thing. Its better to play a D&D game.

Quote : « A lot of great memories with this game, but revisiting it decades later see it as simplistic and lacking in player options. Fine for quick dice chucking nonsense, but realize there's not much meat to it.»

Any of the WOTC D&D based boardgames will give you the same experience in a coop format. No GM required.
Last edited by shesheyan on Sun Jan 07, 2018 12:52 pm, edited 1 time in total.

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Havard
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Re: Why HeroQuest is so Great

Post by Havard »

shesheyan wrote:I've seen this before. Its a vey hilarious video.

Its a nostalgia thing. Its better to play a D&D game.
Oh definitely. I would never play any board game in the place of a roleplaying game.

But the video was pretty funny. :)

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Re: Why HeroQuest is so Great

Post by timemrick »

My dad bought it and ran it for my mom, sister, and me. I'd been playing RPGs for a few years at that point, so it was a way of sharing some of that fun with family members who had no interest in anything more involved.

I now own my dad's copy. I've been using the minis in my tabletop RPGs for years, but only recently played HQ again, when I introduced it to my kids. One of my regular gaming buddies owns a copy, and has run a quest or two for them, too. However, my kids have enough gaming experience that they'd rather play D&D or PF than HQ, and I'd rather run those for them, too.
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Re: Why HeroQuest is so Great

Post by Hugin »

That was an awesome video, Havard! Thanks for sharing it.

Although sadly I've never played it, and I bet I would have loved it as a kid.

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Re: Why HeroQuest is so Great

Post by Sharkbelly »

There is a reboot of the game called "Warhammer Quest: Silver Tower" as well as a sequel "Shadows over Hammerhal." They are a lot of fun.

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Re: Why HeroQuest is so Great

Post by zontoxira »

I wonder what happened to those Spanish fellas who wanted to reboot HeroQuest.
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Re: Why HeroQuest is so Great

Post by Big Mac »

zontoxira wrote:
Mon Mar 12, 2018 10:32 am
I wonder what happened to those Spanish fellas who wanted to reboot HeroQuest.
Which Spanish fellas?
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Re: Why HeroQuest is so Great

Post by shesheyan »

Big Mac wrote:
Wed Apr 25, 2018 9:32 pm
zontoxira wrote:
Mon Mar 12, 2018 10:32 am
I wonder what happened to those Spanish fellas who wanted to reboot HeroQuest.
Which Spanish fellas?
It was a big IP mess. The people who launched the crowdfunding didn't own the rights. Moon Designs challenged Warzone Games use of the words Hero Quest :

https://www.kickstarter.com/dmca/heroqu ... te?lang=fr

http://www.kicktraq.com/projects/211397 ... niversary/

http://www.polyhedroncollider.com/2013/ ... d-due.html

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Re: Why HeroQuest is so Great

Post by shesheyan »

Seems like development of the 25th anniversary HeroQuest game is still going on despite complete radio silence for a year...
http://www.heroquestclassic.com/we-said-yesterday/

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Re: Why HeroQuest is so Great

Post by zontoxira »

I don't get this IP dispute. There are already two completely different products under the same exact name, HeroQuest the board game and HeroQuest the roleplaying game, and to my knowledge, neither company (Games Workshop and Moon Design - then Issaries Inc.) tried to sue each other. It's just weird that Moon Design has proceeded legally against Game Zone over an IP that actually involves Games Workshop > Milton Bradley > Hasbro or whatever.
shesheyan wrote:
Wed Apr 25, 2018 10:54 pm
Seems like development of the 25th anniversary HeroQuest game is still going on despite complete radio silence for a year...
http://www.heroquestclassic.com/we-said-yesterday/
Judging by these posts, I think the backers are doubting the designers' honesty.
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Re: Why HeroQuest is so Great

Post by shesheyan »

zontoxira wrote:
Thu Apr 26, 2018 10:54 am
shesheyan wrote:
Wed Apr 25, 2018 10:54 pm
Seems like development of the 25th anniversary HeroQuest game is still going on despite complete radio silence for a year...
http://www.heroquestclassic.com/we-said-yesterday/
Judging by these posts, I think the backers are doubting the designers' honesty.
Indeed. This designer is not very credible anymore... The original successful, but cancelled KS due to IP issues, was in 2013. What bothers me is that he is offering for sale a non-existant and possibly illegal game on his website. Aren't there any laws in Spain that a group a people could use to file a complaint against him for false advertising and misrepresentation. Local authorities should look into this matter.

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Re: Why HeroQuest is so Great

Post by Zargon »

I like and still playing as far as I can.
Advanced Heroquest has proposal like a D&D and I use some to complement

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Re: Why HeroQuest is so Great

Post by Tim Baker »

Zargon wrote:
Tue Jun 02, 2020 2:39 am
I like and still playing as far as I can.
Advanced Heroquest has proposal like a D&D and I use some to complement
How long have you been playing HeroQuest? Do you play using the Glorantha setting? Do you use the HeroQuest 2 / HeroQuest Glorantha rules?

I noticed that you're new to the Piazza. Welcome! You might want to swing by the Introduce yourself here thread, so we can get to know you a little better.

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Re: Why HeroQuest is so Great

Post by Khedrac »

Tim Baker wrote:
Tue Jun 02, 2020 9:08 am
Zargon wrote:
Tue Jun 02, 2020 2:39 am
I like and still playing as far as I can.
Advanced Heroquest has proposal like a D&D and I use some to complement
How long have you been playing HeroQuest? Do you play using the Glorantha setting? Do you use the HeroQuest 2 / HeroQuest Glorantha rules?

I noticed that you're new to the Piazza. Welcome! You might want to swing by the Introduce yourself here thread, so we can get to know you a little better.
As was pointed out, the "board" game being discussed in the video is nothing to do with Glorantha, and it looks to me as if Zargon is talking about the game in the video.
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Re: Why HeroQuest is so Great

Post by Gecko »

I’ve got that game and the expansion sets. A few years back I even found a site online with a lot of additional quests and more player character options that were clearly d&d inspired.

I used the base layout of one of the quests in a pbem dungeoncrawl I ran once, suitably adapted to 3.5e d&d and Mystara, of course. I remember I had what I thought was a really brilliant twist coming up in the next room that I was very eager to see how the players responded but then the pbem game pettered out and died.

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Re: Why HeroQuest is so Great

Post by willpell »

So basically his thesis is "HeroQuest is so great because I like it".

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Re: Why HeroQuest is so Great

Post by Havard »

willpell wrote:
Sun Jun 07, 2020 3:21 am
So basically his thesis is "HeroQuest is so great because I like it".
Yep :)

But it was an enjoyable video :)

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Re: Why HeroQuest is so Great

Post by willpell »

Havard wrote:
Sun Jun 07, 2020 11:43 am
willpell wrote:
Sun Jun 07, 2020 3:21 am
So basically his thesis is "HeroQuest is so great because I like it".
Yep :)

But it was an enjoyable video :)

-Havard
Meh; there was like one good joke in it, I wouldn't mind having 8 of my 10 minutes back. But so it goes.

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Re: Why HeroQuest is so Great

Post by Parzival »

Well, I thought it was hilarious. But I love British humor...or at least humor in a British accent.
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Re: Why HeroQuest is so Great

Post by Gecko »

Since watching that video, YouTube is now popping up so many HQ related video suggestions.

I actually ended up watching a couple of play throughs, and I have yet to see someone running the game who is able to read the map correctly 🙄

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Re: Why HeroQuest is so Great

Post by finarvyn »

HeroQuest (the board game) was great because it was a wonderful tutorial for my kids who wanted to learn about D&D.
* Players were forced to take turns.
* There was character growth.
* Combat system was pretty simple.
* Magic system was pretty simple.
* Highly visual components.
* Players learned a "team" concept; if anyone succeeded in the mission we ALL won the scenario.

I still have a bunch of the parts. I use the generic dungeon map sometimes for my other RPG games (there are no doors so you have to use the tiles, plus there are blockage tiles when I want to shut off passageways).
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Re: Why HeroQuest is so Great

Post by Gecko »

I've now seen several play through video's on YouTube and it makes me REALLY want to run a PbEM or PbP of HeroQuest :P , but I have to keep telling myself: "NO! I DON'T HAVE TIME!" :facepalm: :evil: :roll:

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