Aliens in Aebrynis?

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sam
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Aliens in Aebrynis?

Post by sam » Sat Jun 02, 2018 8:27 am

If I'm doing a crossover adventure,my next stop is Birthright,what should I do to get the safest access to Aebrynis? And what Aebrynis has attracted outsiders to visit?

agathokles
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Re: Aliens in Aebrynis?

Post by agathokles » Sat Jun 02, 2018 10:13 am

Aebrynis is a bit of a parochial world, with limited contact with other worlds. Still, a Githyanki or Illithid invasion could happen without too many difficulties. Also, an invasion from the Shadow Plane would make sense.

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sam
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Re: Aliens in Aebrynis?

Post by sam » Mon Jun 04, 2018 2:43 pm

agathokles wrote:
Sat Jun 02, 2018 10:13 am
Aebrynis is a bit of a parochial world, with limited contact with other worlds. Still, a Githyanki or Illithid invasion could happen without too many difficulties. Also, an invasion from the Shadow Plane would make sense.

GP
Thanks. :D

I know that Ravenloft's Dark Powers is invaded Aebrynis, maybe they will put a Masque in this world. :shock:

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Re: Aliens in Aebrynis?

Post by agathokles » Mon Jun 04, 2018 5:11 pm

sam wrote:
Mon Jun 04, 2018 2:43 pm
I know that Ravenloft's Dark Powers is invaded Aebrynis, maybe they will put a Masque in this world. :shock:
Not really. There are some local dark powers (the Cold Rider, particularly), but they are not related to the Dark Powers of Ravenloft, who can only snatch occasional people from the prime material. They did take at least a couple of people from Aebrynis, indeed -- one appears in Children of the Night: Ghosts and the other one of the adventure modules.

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ripvanwormer
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Re: Aliens in Aebrynis?

Post by ripvanwormer » Mon Jun 04, 2018 5:54 pm

Sigil would probably be the "safest" route to Aebrynis, but you could also access it via a color pool on the Astral Plane, via the Infinite Staircase, via the Ethereal or Elemental Planes, or maybe via the Plane of Shadow or the Feywild/Faerie. Theoretically you could get there via spelljammer, but Aebrynis's sphere hasn't been detailed in canon.

The Shadow World that envelops Aebyrnis is "most likely" not exactly the same thing as the Plane of Shadow (The Planewalker's Handbook says it's "unrelated, most likely, to the Demiplane of Shadow except in name"), A Guide to the Ethereal Plane classifies Aebrynis's Shadow World as a variant Border Ethereal Plane. If you're using later edition's interpretations of the Plane of Shadow or Shadowfell, though, it might be a better match for the Shadow World than the Ethereal Plane is, though the Shadow World has some unique qualities. The Shadow World also functions as Aebryinis's Plane of Faerie/Feywild, so it might be better interpreted as a section of the Feywild that's been corrupted by the god Azrai.

There's not a lot in Aebrynis of special interest to planar travelers since the special magic of the Birthright setting is predicated on having the blood of Aebrynis's dead gods running through your veins and ruling dominions there; to take advantage of that system you have to kill a blooded character and take over a dominion, so it's not something someone who is only visiting would do. You have to be prepared to stay long-term. However, it's possible an otherworldly character might want to do exactly that, killing one of Aebrynis's rulers and conquering a section of the world in order to master the magic of the land.

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willpell
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Re: Aliens in Aebrynis?

Post by willpell » Mon Jun 04, 2018 9:07 pm

ripvanwormer wrote:
Mon Jun 04, 2018 5:54 pm
However, it's possible an otherworldly character might want to do exactly that, killing one of Aebrynis's rulers and conquering a section of the world in order to master the magic of the land.
Why exactly would someone want to bother? If this magic is so hard to get to, is it that much more powerful than what Mordenkainen and Elminster are carrying around from plane to plane?

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Re: Aliens in Aebrynis?

Post by The Dark » Tue Jun 05, 2018 4:11 am

agathokles wrote:
Mon Jun 04, 2018 5:11 pm
sam wrote:
Mon Jun 04, 2018 2:43 pm
I know that Ravenloft's Dark Powers is invaded Aebrynis, maybe they will put a Masque in this world. :shock:
Not really. There are some local dark powers (the Cold Rider, particularly), but they are not related to the Dark Powers of Ravenloft, who can only snatch occasional people from the prime material. They did take at least a couple of people from Aebrynis, indeed -- one appears in Children of the Night: Ghosts and the other one of the adventure modules.

GP
The one from Dark of the Moon is also listed as an Island of Terror in Domains of Dread. Vorostokov is ruled by a Vos scion of Azrai, Boyar Gregor Zolnik.
willpell wrote:Why exactly would someone want to bother? If this magic is so hard to get to, is it that much more powerful than what Mordenkainen and Elminster are carrying around from plane to plane?
At 1st level, Alchemy lets a wizard create gold. Subversion allows the 1st-level wizard to control a province, army, or lieutenant for one action (~1 month). A 3rd-level wizard can cast Mass Destruction, which will wipe out a unit of 200 soldiers at 3rd level, 2 units at 4th level, and an additional unit for each 3 levels above that. Also at 3rd level, Demagogue will make loyal provinces rebel against their ruler. At 5th level, Death Plague will wipe out 20-75% of the population of at least one province, more if the wizard is willing to spend Regency. At 7th level, Legion of Dead creates a unit of 200 zombies, monster zombies, skeletons, and giant skeletons; each additional level creates another 200 undead. These last for 3+ months under the caster's command. The mechanical effects are sometimes a bit vague, since they're intended to interact with the domain system, but they're certainly powerful.

One interesting one, since Ravenloft has been mentioned, is the 5th-level wizard's realm spell Warding, which uses mists and fog to prevent anyone from entering or leaving a province.

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willpell
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Re: Aliens in Aebrynis?

Post by willpell » Tue Jun 05, 2018 10:31 pm

Okay, I'm impressed.

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Re: Aliens in Aebrynis?

Post by The Dark » Sat Jun 09, 2018 3:47 am

agathokles wrote:
Mon Jun 04, 2018 5:11 pm
sam wrote:
Mon Jun 04, 2018 2:43 pm
I know that Ravenloft's Dark Powers is invaded Aebrynis, maybe they will put a Masque in this world. :shock:
Not really. There are some local dark powers (the Cold Rider, particularly), but they are not related to the Dark Powers of Ravenloft, who can only snatch occasional people from the prime material. They did take at least a couple of people from Aebrynis, indeed -- one appears in Children of the Night: Ghosts and the other one of the adventure modules.

GP
I just had an idea of crossing Ravenloft and Birthright. Have the "continent" of Ravenloft as one of the other continents of the Shadow World. The Dark Powers are the fractured shards of Azrai's personality, which are related but slightly different, hence why they don't react reliably. The ability of a Darklord to seal their borders is a granted warding realm magic, unbeknownst to them, with cosmetic tweaks based on their personality. The reason none of the usual escape methods work is because they're in a demiplane that fragmented off a Prime; since nobody's actually figured this out, their escape attempts keep failing. (Clearly, this continent needs to not have the natural portals that Cerilia does, and the parallel continent on Aebrynis should have few or no Birthright halflings).

The shaping of each realm is part of the reality-warping nature of the Shadow World. The Mists are possibly Azrai reaching out to receptive people on other Primes, possibly the Shadow World itself reaching out to evil, possibly something totally unrelated (there need to be some mysteries). The fear and appeasement of the Dark Powers is Azrai's reward, as it's close enough to worship to help him slowly regain his power. The Cold Rider is the first physical manifestation of this, but as Azrai re-forms from the fragmented Dark Powers, more manifestations may arise.

As far as other connections go, Azhalin the Lich could be either the Magian or El-Sheighul, since both are liches, and his escape could be a clue as to another of Azrai's goals; namely, that "escape" from Ravenloft means being invested with Azrai's bloodline and becoming an awnshegh that attempts to conquer the "real" world in his name.

It's definitely not canon, but I think it's a fun way to blend two settings together in a way that players wouldn't expect.

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Re: Aliens in Aebrynis?

Post by agathokles » Sat Jun 09, 2018 7:32 am

Brilliant idea!

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