On Sorcerers and Spelljamming

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Dalillama
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On Sorcerers and Spelljamming

Post by Dalillama » Thu Aug 30, 2018 3:10 am

It occurs to me that sorcerers aren't wizards. By 2e standards, they're not even casters. They have magical powers that manifest due to their parentage: in other words, innate spell-like abilities. That's right, sorcerers use Series Helms, tuned to whatever magical species gave them their heritage.

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AuldDragon
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Re: On Sorcerers and Spelljamming

Post by AuldDragon » Thu Aug 30, 2018 3:47 am

Magic is often either completely learnable or an innate talent that not everyone has, but this is based on the campaign setting design, not the rules (3e doesn't explicitly say sorcerers have it due to their bloodline, at least not as far as I know). Since they would still be wizards in AD&D (either being a custom class or following the Channeler rules in Spells & Magic), they would still use standard helms, IMO.

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Big Mac
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Re: On Sorcerers and Spelljamming

Post by Big Mac » Thu Aug 30, 2018 8:56 am

Dalillama wrote:
Thu Aug 30, 2018 3:10 am
It occurs to me that sorcerers aren't wizards. By 2e standards, they're not even casters. They have magical powers that manifest due to their parentage: in other words, innate spell-like abilities. That's right, sorcerers use Series Helms, tuned to whatever magical species gave them their heritage.
I can see how you can make the argument that Sorcerers have spell-like abilities, rather than true spellcasting, but statistically, it's not the same thing as an SLA.

An SLA gives a character or monster a specific power (sometimes at a higher effective caster level than 1st level) that never changes. A sorcerer starts with a small number of spell-slots and gains more as they level up.

And the blurb for the sorcerer (at least in the 3e book and the 3.5 SRD) does state that they cast spells. That makes them a spellcaster, in my books.

If Wizards of the Coast wanted to say that they had innate magical abilities that worked similar to spellcasting, they could have said that...but they didn't.

Sorcerers have less spells than Wizards, but I would still base their spelljamming ability on their spellcasting level.
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Sharkbelly
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Re: On Sorcerers and Spelljamming

Post by Sharkbelly » Fri Aug 31, 2018 8:11 am

What about Favored Souls? :-D

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Big Mac
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Re: On Sorcerers and Spelljamming

Post by Big Mac » Fri Aug 31, 2018 1:25 pm

Sharkbelly wrote:
Fri Aug 31, 2018 8:11 am
What about Favored Souls? :-D
What is a Favoured Soul? :?

(And how does it work...magically speaking.)
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Khedrac
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Re: On Sorcerers and Spelljamming

Post by Khedrac » Fri Aug 31, 2018 6:37 pm

A favoured soul is supposed to be a divine verson of a sorceror - i.e. it is to a cleric what a sorceror is to a wizard. it was introduced in the 3.5 expansion book Complete Divine. It is also generally regarded as fairly useless (and having played one I tent to agree) - it is comfortably the weakest of the 3.5 full casters.

Personally I would treat the 3.5 spontaneous casters like full casters for spelljamming helms.
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AxesnOrcs
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Re: On Sorcerers and Spelljamming

Post by AxesnOrcs » Sun Sep 02, 2018 4:30 am

If a class has a list of spells and a spells per day progression, it's a spell caster like a wizard or a cleric. The class descriptions will tell you if it casts at something other than its full class levels.
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