Moreover, there's also Thyatian efficiency
to take into account. Remember, "... speculation in new industry colonization in unsettled lands are not [encouraged], becouse the chances of failure and loss are so high." [DotE, Player's Guide to Thyatis, page 9]
So, why worry about conquering a useless archipelago when you have hold in Ochalea and Pearl Islands, which are as near as Thanegioth to the southern continent? Simply put, to the Empire's eyes Thanegioth has not enough resources to be worth a colonization effort - one paying back itself, I mean.
Conquests of Norwold and Hinterland territories by Thyatis should indeed be seen as ways to take a hold in slaves- and wood-filled lands - thus worth the effort and the money. Also remember that the Throne is kept in check by the Senate in regards to foreign wars and aggressions, thus it's rather unlikely that an expedition can start at an Emperor's whim alone.
Thorf wrote:For example I don't really like the fan-developed stuff with the Ispans (with no offence to James Mishler or anyone else who has developed the archipelago!).
On the Italian MMB, Marco (Dalmonte) and I proposed to locate the Flamenco elves' lost homeland ("beyond the seas of Thanegioth" according to GAZ3, remember?) in the easternmost island on the Thanegioth archipelago, which we named Alvar.
According to the story we made up
, the Flamenco fled from Glantri using the Rainbow Bridge
in BC 1700, ending in this island where they met in BC 600 a part of the Kerendan people separated by the main migration toward Thyatis. It's there that the elves culture influenced those Kerendans, which later became the Ispans. Around AC 695, after a long period of tensions between Ispans and Flamencos, Thyatis decided to seize Alvar, and the elves fled again using the Rainbow Bridge
, ending again south of Glantri. The Empire abandoned Alvar about two centuries later, after the island's resources turned to be few and its Ispan inhabitants mostly migrated to the mainland.
Back to the map issue, and about the updated version (when it'll be released), Thorf, do you plan to add the two islands south-west of Dwair which were featured in the Companion Set and then deleted from successive maps?
I'm asking becouse they're one of the possible location of Vacros and Cathos (MS2 module), according to LoZompatore's theory (which you can read there
"The prince should study historical accounts of the actions of great men, to see how they conducted themselves in war; he should study the
causes of their victories and defeats, so as to avoid the defeats and imitate the victories" N. Machiavelli, The Prince, XIV, 5