4SRD: Four Sons of the Rising Dawn

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dulsi
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4SRD: Four Sons of the Rising Dawn

Post by dulsi » Tue Jul 10, 2018 1:52 pm

I stumbled on this project. They are attempting to recreate 4E D&D. I've been tempted to start a similar project just because people said 4E won't ever have any retro-clones. However, I don't have enough time for my existing projects.
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Tim Baker
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Re: 4SRD: Four Sons of the Rising Dawn

Post by Tim Baker » Tue Jul 10, 2018 4:51 pm

It doesn't look like it's been updated in a while. I wonder if they could use some of the 13th Age SRD, which already handled some of the labels for things that needed to be renamed from 4e. At least that way the community would begin to use the same language for mechanics from 4e (healing surges become recoveries, second wind becomes rally, etc.).
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Big Mac
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Re: 4SRD: Four Sons of the Rising Dawn

Post by Big Mac » Tue Jul 10, 2018 5:22 pm

Tim Baker wrote:
Tue Jul 10, 2018 4:51 pm
I wonder if they could use some of the 13th Age SRD, which already handled some of the labels for things that needed to be renamed from 4e. At least that way the community would begin to use the same language for mechanics from 4e (healing surges become recoveries, second wind becomes rally, etc.).
Sounds good. And that lot is already released under the OGL.
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Re: 4SRD: Four Sons of the Rising Dawn

Post by agathokles » Tue Jul 10, 2018 6:17 pm

Tim Baker wrote:
Tue Jul 10, 2018 4:51 pm
It doesn't look like it's been updated in a while. I wonder if they could use some of the 13th Age SRD, which already handled some of the labels for things that needed to be renamed from 4e. At least that way the community would begin to use the same language for mechanics from 4e (healing surges become recoveries, second wind becomes rally, etc.).
That would be a good idea, considering that 13th Age is already an evolution of 4e.

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