I'm not sure if there is anything like this already. (I'm on a Busjammer going to Peckhamspace and don't have my books with me. ) But thinking on this some more, I think there could be a number of variants on this.Big Mac wrote: ↑Wed Sep 11, 2019 12:57 pm<snip>
Alternatively, why not turn the large eye-shaped windows that appear on the sides of most spelljamming ships into lenses and have the navigator stand inside that room to get a good view of the crystal sphere around the ship.
That would give the eyes of the ship a proper function, rather than have them be something that looks quirky for no reason.
Ships Eyes of the Spyglass
The windows of this item are made of a special convex crystal and are often formed of multiple panes of crystal. When assembled on the bow of a spelljamming ship, the ships eyes form a pair of lens-shaped windows that allow anyone inside the cabin to see objects in the distance, as if using a spyglass. A person standing within the room needs to concentrate on an object in the distance. It will then appear to enlarge as the magic takes hold. Both windows must be fully installed into a single compartment on a ship that has a spelljamming helm attached for the magic to be effective. (The helm does not need to be active, but if it is destroyed or removed, the Ships Eyes cease to function.
Ships Eyes of Night
The windows of this item are made of a dark convex crystal and are often formed of multiple panes of crystal. When assembled on the bow of a spelljamming ship, the ships eyes form a pair of lens-shaped windows that allow anyone inside the cabin to see objects outside the ship, as if they have dark vision. A secondary effect means that people with light sensitivity are able to look through the windows, as if they do not have light sensitivity.
Ships Eyes of the Rose
This cursed item is a set of windows that appear identical to Ships Eyes of the Spyglass. The assembled windows work in an identical way, save that they show illusions of magnified objects, that look much nicer than reality. Hostile planets seem like nice places to land, pirate ships and slaver ships appear to be friendly, a star that is a gate to the Plane of Radiance appears to be an open Phlogiston Portal and so on. An observer using the cabin sees an altered version of reality that, if believed, could cause them to fly their ship towards danger. The outside of the windows take on a slight rose tint, once a ship heads off on it's first voyage, with the Ships Eyes of the Rose. This can not be seen from the inside.
I think I probably need to tidy these up a bit. And maybe make some more variants.