So my question is, at what Axioms (social, magic, spirit or tech) can other powers get enhanced?
So can we create a device to help communicate better with the Gods? Can we create a spell to show the Gods what we need? Can we create a device to interpet magical writing to cast spells better? Can we use the power of our mind to Grok a divination spell better?
I assume that Social 5 is needed to start off Magic (so we can at least write down magical theorms).
I assume that Social 4 is needed to start off Mircales (so we can at least have an oral tradition for the Gods to florish).
I assume that Social 3 is needed to increase Tech (so we can at least communicate ideas).
We know that at Tech 26 we have the ability to manipulate Magic as we have Hexxer cyberware.
I would argue that at Magic 11 (direct communication between minds); magical spells could be created to enhance PSI.
I would argue that at Magic 12 where charges are created for magical item; spells could also be created to enhance Tech, even if only as a power source.
I would argue that at Spirit 14, where "imbue blessings or powers begin working for any wielder", could work to enhance technology.
I would argue that at Tech 27, where artifical being can be reality rated is were the Gods would be more involved in what these beings are saying.
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| | Magic | Spirit | Social | Tech | | -------- | ----- | ------ | ------ | ---- | | Magic | X | | 5 | 26 | | Mircales | | X | 4 | 27 | | Psi | 11 | | X | 24 | | Tech | 12 | 14 | 3 | X |
But for example: A Neverending Bullet Gun (magic enhancing tech) should start around Magic Axiom 12 unless overriden by a World Law.
or Technological Spell Boosters (tech enhancing magic) shouldn't appear until Tech 26, unless overriden by a World Law.