* '''Published:''' April 1992 * '''Publisher:''' TSR * '''Author:''' Jeff Grubb, Andria Hayday * '''Format:''' 160 page softcover * '''Rules:''' AD&D 2nd Edition * '''Product:''' * [[http://forgottenrealms.wikia.com/wiki/Arabian_Adventures|Forgotten Realms Wiki]] * [[http://rpggeek.com/rpgitem/45095/arabian-adventures|RPG Geek]] * [[http://index.rpg.net/display-entry.phtml?mainid=4256|RPG Net]] * [[http://tsr.bothgunsblazing.com/aq/aq-aa.htm|TSR Archive]] * [[wp>Al-Qadim: Arabian Adventures|Wikipedia]] * '''Review:''' * [[http://www.rpg.net/news+reviews/reviews/rev_3098.html|RPG Net]]
Magic carpets, ghoulish vixens, genies rising from the sand in a whirlwind of smoke and fire - such wonders, spun into tales by the fabled Scheherazade, enchanted a king for a thousand and one nights.
The AL-QADIM™ campaign will enchante role-players for a thousand and one more.
You are about to discover an exotic realm inspired by the tales of Sinbad, Ali Baba, and other classics from the Arabian Nights. The first in a series of products, this volume features everything DMs and players need to launch the AL-QADIM campaign:
* ''New rules for adventure, including desert survival, turning the hand of Fate, and averting the mysterious power of the evil eye'' * ''New roles to play: bold desert raiders, swashbuckling corsairs, clandestine slavers, mystic clerics, wizards of fire, sorcerers who command genies, and more - over 20 roles in all!'' * ''New proficiencies, from camel-riding to haggling at the bazaar'' * ''New spells and a unique realm of magic, featuring the provinces of flame, wind, sea, and sand'' * ''An introduction to Zakhara, Land of Fate, a new setting for the AL-QADIM campaign''