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Book of Challenges

 * '''Published:''' 1st June 2002
 * '''Publisher:''' Wizards of the Coast
 * '''Author:''' Daniel Kaufman, Gwendolyn F. M. Kestrel, Mike Selinker, Skip Williams
 * '''Format:''' 128 page softback
 * '''Rules:''' D&D 3.0 Edition
 * '''Wizards of the Coast:'''
   * [[|Excerpt]]
   * [[|Product Spotlight: Team Interview]]
   * [[|Web Enhancements: Stay out of the Dark and Going for a Jaunt?]]
 * '''Product:'''
   * [[|RPG Geek]]
   * [[|RPG Net]]
   * [[|TSR Archive]]
   * [[wp>Book of Challenges|Wikipedia]]
 * '''Reviews:'''
   * [[|RPG Net]]

Danger Around Every Corner and Behind Every Screen!

The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including:

 * Over fifty encounters designed to be dropped into any campaign.
 * Scalable scenarios that can be pitted against characters from 1st to 20th level.
 * Advice for creating your own deceptive and deadly situations.
 * Dungeon Masters who want to keep their players on their toes will be inspired by the invaluable material within these pages.

To use this accessory, a Dungeon Master also needs the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual.

book_of_challenges.txt · Last modified: 2018/02/16 12:26 (external edit)