* '''Published:''' 1st June 2002 * '''Publisher:''' Wizards of the Coast * '''Author:''' Daniel Kaufman, Gwendolyn F. M. Kestrel, Mike Selinker, Skip Williams * '''Format:''' 128 page softback * '''Rules:''' D&D 3.0 Edition * '''Wizards of the Coast:''' * [[http://archive.wizards.com/default.asp?x=dnd/ex/20020601|Excerpt]] * [[http://archive.wizards.com/default.asp?x=dnd/ps/20020607a|Product Spotlight: Team Interview]] * [[http://archive.wizards.com/default.asp?x=dnd/we/20020602a|Web Enhancements: Stay out of the Dark and Going for a Jaunt?]] * '''Product:''' * [[https://rpggeek.com/rpgitem/46165/book-challenges|RPG Geek]] * [[http://index.rpg.net/display-entry.phtml?mainid=108|RPG Net]] * [[http://tsr.bothgunsblazing.com/3e/challenge.htm|TSR Archive]] * [[wp>Book of Challenges|Wikipedia]] * '''Reviews:''' * [[https://www.rpg.net/reviews/archive/classic/rev_6726.phtml|RPG Net]]
Danger Around Every Corner and Behind Every Screen!
The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including:
* Over fifty encounters designed to be dropped into any campaign. * Scalable scenarios that can be pitted against characters from 1st to 20th level. * Advice for creating your own deceptive and deadly situations. * Dungeon Masters who want to keep their players on their toes will be inspired by the invaluable material within these pages.