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CGR3 The Complete Sha'ir's Handbook

 * '''Published:''' March 1994
 * '''Publisher:''' TSR
 * '''Author:''' Steve Kurtz
 * '''Format:''' 128 page softcover
 * '''Rules:''' AD&D 2nd Edition
 * '''Product:'''
   * [[|Forgotten Realms Wiki]]
   * [[|RPG Geek]]
   * [[|RPG Net]]
   * [[|TSR Archive]]
   * [[wp>The Complete Sha'ir's Handbook|Wikipedia]]

Discover the secrets of sha'irs, who counsel and cavort with genies. Unravel the mysteries of elemental mages, who bend flame and sand to their will! This magical tome holds a wealth of new information about Zakhara's exotic wizards and their dazzling enchantments. Within you'll find new kits, from clockwork mages to spellslayers. Here too are new spells and proficiencies, plus clandestine and nefarious societies — exposed at last! A must-have for all Dungeon Masters and wizard players in the Al-Qadim campaign.

cgr3_the_complete_sha_ir_s_handbook.txt · Last modified: 2015/12/07 00:00 (external edit)