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* '''Published:''' 1st November 2005 * '''Publisher:''' Wizards of the Coast * '''Author:''' Thomas M. Reid, Sean K. Reynolds * '''Format:''' 160 page hardback * '''Rules:''' D&D 3.5 Edition * '''Wizards of the Coast:''' * [[http://archive.wizards.com/default.asp?x=dnd/ag/20060915a|Art Gallery]] * [[http://archive.wizards.com/default.asp?x=dnd/news/20050915a|Champions of Valor Questions]] * [[http://archive.wizards.com/default.asp?x=dnd/ex/20051111a|Excerpts]] * [[http://archive.wizards.com/default.asp?x=dnd/ps/20051118a|Product Spotlight: Designer Interview]] * [[http://archive.wizards.com/default.asp?x=dnd/we/20060327a|Web Enhancement: Benefits of Membership ]] * '''Product:''' * [[http://forgottenrealms.wikia.com/wiki/Champions_of_Valor|Forgottn Realms Wiki]] * [[https://rpggeek.com/rpgitem/48876/champions-valor|RPG Geek]] * [[https://index.rpg.net/display-entry.phtml?mainid=467|RPG Net]] * [[wp>Champions of Valor|Wikipedia]]
Everything a player needs to know to play truly heroic characters in the Forgotten Realms setting.
Champions of Valor is a comprehensive guide to playing valiant heroes in the Forgotten Realms setting. The counterpart to Champions of Ruin, Champions of Valor covers what it means to be valorous in the Realms. The book describes several good-aligned guilds and organizations that characters can join, as well as the benefits for doing so. In addition, the book presents an array of new spells, feats, and prestige classes appropriate for heroes of valor, and opens up new opportunities for adventure, fame, and glory for truly heroic characters.