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Complete Adventurer

 * '''Published:''' 1st January 2005
 * '''Publisher:''' Wizards of the Coast
 * '''Author:''' Jesse Decker
 * '''Format:''' 192 page hardback
 * '''Rules:''' D&D 3.5 Edition
 * '''Wizards of the Coast:'''
   * [[http://archive.wizards.com/default.asp?x=dnd/ag/20050112a|Art Gallery]]
   * [[http://archive.wizards.com/default.asp?x=dnd/errata|Errata]]
   * [[http://archive.wizards.com/default.asp?x=dnd/ex/20050107a|Excerpts]]
   * [[http://archive.wizards.com/default.asp?x=dnd/ps/20050107a|Product Spotlight]]
   * [[http://archive.wizards.com/default.asp?x=dnd/we/20050121a|Web Enhancement: Secrets of the Fochlucan College]]
 * '''Product:'''
   * [[https://rpggeek.com/rpgitem/44617/complete-adventurer|RPG Geek]]
   * [[wp>Complete Adventurer|Wikipedia]]
 * '''Reviews:'''
   * [[http://www.rpg.net/reviews/archive/11/11359.phtml|RPG Net]]

The essential sourcebook for any D&D character looking to build adventuring skills.

Complete Adventurer™ serves primarily as a player resource focused on adventuring skills for characters of any class. As adventuring is the foundation for the entire D&D experience, nearly every aspect of the D&D game benefits from the material in this product. Characters have access to new combat options, spells, equipment, and prestige classes, as well as exciting new character classes such as ninja and scout. Complete Adventurer also provides new information on several organizations and guilds, and Dungeon Masters will find material for creating or optimizing single creatures or even entire campaign worlds.

complete_adventurer.1447830260.txt.gz · Last modified: 2015/11/18 00:00 (external edit)