* '''Published:''' 1st June 2000 * '''Publisher:''' Wizards of the Coast * '''Author:''' Bruce R. Cordell, Steve Miller * '''Format:''' 160 page softcover * '''Rules:''' AD&D 2nd Edition * '''Product:''' * [[http://www.fraternityofshadows.com/DrawingRoom/Ravenloft_Products/Adventures_1_2_Edition/DieVecnaDie.html|Fraternity of Shadows]] * [[http://wiki.greyparticle.com/index.php/Die_Vecna_Die!|Great Library of Greyhawk]] * [[http://rpggeek.com/rpgitem/49864/die-vecna-die|RPG Geek]] * [[http://index.rpg.net/display-entry.phtml?mainid=9174|RPG Net]] * [[http://tsr.bothgunsblazing.com/dd1/vecna.htm|TSR Archive]] * [[wp>Die Vecna Die!|Wikipedia]] * '''Reviews:''' * [[http://www.foreverdarkness.ca/books/dievecna.html|Forever Darkness]] * [[http://web.archive.org/web/20090729230038/http://geocities.com/Area51/Dungeon/6102/reviews/dievecna.html|Fearful Impressions]]
In the Die Vecna Die! adventure, fans can match wits with one of the most powerful villains ever created for the Dungeons & Dragons® game. Loyal Dungeons & Dragons players will be thrilled at the chance for their heroes to face-and possibly vanquish-the all-powerful Vecna. In the process, D&D® players will get to use the most famous artifacts ever created for the D&D game- the Hand and Eye of Vecna — while travelling from Greyhawk® to Ravenloft® to the planar city of Sigil.