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dmgr2_the_castle_guide


DMGR2 The Castle Guide

In this book you'll find a wealth of information designed to allow any DM to create a campaign world based on feudal Europe. Sections address life in a feudal culture, the duties of the nobility, and the true meaning of knighthood. You'll find a complete system for the design and construction of castles, new BATTLESYSTEM rules for the resolution of sieges, a quick resolution system for massive military campaigns, and an assortment of generic castles to spark your imagination.

dmgr2_the_castle_guide.txt · Last modified: 2018/03/10 19:44 (external edit)