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dmgr2_the_castle_guide

DMGR2 The Castle Guide

 * '''Published:''' 1st May 1990
 * '''Publisher:''' TSR
 * '''Author:''' Grant Boucher, Troy Christensen, Arthur Collins, Nigel Findley, William W. Connors
 * '''Format:''' 128 page softcover
 * '''Rules:''' AD&D 2nd Edition
 * '''Product:'''
   * [[http://rpggeek.com/rpgitem/44462/the-castle-guide|RPG Geek]]
   * [[http://index.rpg.net/display-entry.phtml?mainid=1454|RPG Net]]
   * [[http://www.tomeoftreasures.com/tot_second_edition_home/rules/tsr2114_castleguide.htm|Tome of Treasures]]
   * [[http://tsr.bothgunsblazing.com/dd1/dmgr2.htm|TSR Archive]]
   * [[wp>The Castle Guide|Wikipedia]]
 * '''Other:'''
   * [[http://purpleworm.org/tools/cga.htm|Purple Worm: Calculator]]

In this book you'll find a wealth of information designed to allow any DM to create a campaign world based on feudal Europe. Sections address life in a feudal culture, the duties of the nobility, and the true meaning of knighthood. You'll find a complete system for the design and construction of castles, new BATTLESYSTEM rules for the resolution of sieges, a quick resolution system for massive military campaigns, and an assortment of generic castles to spark your imagination.

dmgr2_the_castle_guide.txt · Last modified: 2018/03/10 19:44 (external edit)