* '''Published:''' September 1997 * '''Publisher:''' Wizards of the Coast * '''Author:''' Keith Strohm, Skip Williams, Steve Winter * '''Format:''' 128 page softback * '''Rules:''' AD&D 2nd Edition * '''Product:''' * [[http://rpggeek.com/rpgitem/49863/of-ships-and-the-sea|RPG Geek]] * [[http://index.rpg.net/display-entry.phtml?mainid=9257|RPG Net]] * [[http://www.tomeoftreasures.com/tot_second_edition_home/rules/tsr2170_ofshipsandsea.htm|Tome of Treasures]] * [[http://tsr.bothgunsblazing.com/dd1/ships.htm|TSR Archive]] * '''Reviews:''' * [[http://rpggeek.com/thread/520685/of-ships-and-the-sea-an-overview|RPG Geek]]
Step lively, jackies! There's a beam wind and a race tide, and the duke's treasure cog flying to lee! - Bruis Blackheart, a notorious pirate, in a fine good humor.
The open sea, primal and unknown, beckons. Of Ships and the Sea is packed with information on the ships of the ADVANCED DUNGEONS & DRAGONS game, rules for sailing them to exotic lands, and two systems for conducting naval combat. The action extends below the waves, too, as this book also reveals the secrets of underwater adventuring and exploration - rules for traveling, fighting, and casting spells underwater, new spells, new magical items, and a new character kit, the fathomer. Dive into a whole new dimension of gaming!