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Faiths and Pantheons

 * '''Published:''' 21st May 2002
 * '''Publisher:''' Wizards of the Coast
 * '''Author:''' Eric L. Boyd, Erik Mona
 * '''Format:''' 224 page hardback
 * '''Rules:''' D&D 3.0 Edition
 * '''Wizards of the Coast:'''
   * [[|Art Gallery]]
   * [[|Excerpts]]
   * [[|Product Spotlight]]
   * [[|Web Enhancement I: Deity Do's and Don'ts]]
   * [[|Web Enhancement II: The Leaves of Learning]]
 * '''Product:'''
   * [[|Forgotten Realms Wiki]]
   * [[|RPG Geek]]
   * [[|RPG Net]]
   * [[|TSR Archive]]
   * [[wp>Faiths and Pantheons|Wikipedia]]
 * '''Review:'''
   * [[|RPG Net (Jeff Klingbeil)]]

Religion in the Realms

Whether cleric or commoner, wizard or warrior, nearly everyone in Faerûn pays homage to at least one patron deity. Some of those divine powers inspire respect, while others elicit fear. Good or evil, all of them coexist within these pages. Complete information for key gods, along with the powers and abilities granted to their most dedicated followers, and descriptions of supporting deities combine to provide this look at all the gods of the Forgotten Realms campaign setting.

 * Over 115 gods
 * 20 speciality priest prestige classes
 * Maps of four temples

This collection details the thirty most important gods in the Forgotten Realms setting and expands upon the profiles of the rest of the deities.

To use this accessory, a Dungeon Master also needs the Forgotten Realms Campaign Setting, the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual.

faiths_and_pantheons.txt · Last modified: 2017/11/21 23:38 (external edit)