* '''Published:''' 1st June 2003 * '''Publisher:''' Wizards of the Coast * '''Author:''' Monte Cook, Sean K Reynolds * '''Format:''' Hardback, 160 pages * '''Rules:''' D&D 3.0 Edition * '''Wizards of the Coast:''' * [[http://archive.wizards.com/default.asp?x=dnd/ag/20030615a|Art Gallery]] * [[http://archive.wizards.com/default.asp?x=dnd/ei/20030704a|Epic Insight: Epic Ghostwalk]] * [[http://archive.wizards.com/default.asp?x=dnd/dnd/20030627a|Map Gallery]] * [[http://archive.wizards.com/default.asp?x=dnd/we/20030607a|Web Enhancement I]] * [[http://archive.wizards.com/default.asp?x=dnd/we/20031225a|Web Enhancement II: 3.5 Update]] * '''SeanKReynolds.com:''' * [[http://www.seankreynolds.com/rpgfiles/ghostwalk/g-characters.html|Ghostwalk Characters]] * [[http://www.seankreynolds.com/rpgfiles/characters/gwenconcharacters.html|GwenCon Ghostwalk Characters]] * [[http://web.archive.org/web/20030717124923/http://www.seankreynolds.com/rpgfiles/ghostwalk/country_map_sketch.jpg|Sketch Map (via Wayback Machine)]] * '''Product:''' * [[https://rpggeek.com/rpgitem/47699/ghostwalk|RPG Geek]] * [[http://index.rpg.net/display-entry.phtml?mainid=418|RPG Net]] * [[http://tsr.bothgunsblazing.com/ghostwalk.htm|TSR Archive]] * [[wp>Ghostwalk|Wikipedia]] * '''Reviews:''' * [[http://knowdirectionpodcast.com/2009/02/ghostwalk/|Know Direction]] * [[http://www.rpg.net/reviews/archive/9/9635.phtml|RPG Net (Joe G Kushner)]] * [[http://www.rpg.net/reviews/archive/9/9573.phtml|RPG Net (Alex deMorris)]] * [[https://www.sfsite.com/09b/gw160.htm|SF Site]] * '''Other:''' * [[https://www.stitcher.com/podcast/flumph-stats/e/56822099|Flumph Stats: What is Ghostwalk? (Podcast)]] * [[http://www.thepiazza.org.uk/bb/viewtopic.php?f=44&t=10201|The Piazza: Best Served Cold (Ghostwalk adventure by ZeroGlobal2003)]]
Adventure in the Afterlife
The city of Manifest rests atop ruins from ancient times and far above the entrance to the land of the dead. Here, the world of the living is shared equally with the deceased, who linger in physical form before finally passing through the Veil. Whether currently living or dead, residents and visitors are assured of an enternity of action and intrigue.
Ghostwalk contains everything needed to run a stand-alone campaign in and around the city of Manifest, or to integrate it into an existing world, including:
* Complete rules for playing ghost characters and advancing in the new eidolon and eidoloncer classes * New prestige classes, such as the bone collector and the ghost slayer * Over 70 new feats and 65 new spells, including Ghost Hand, Incorporeal Target Fighting, death armor, and ectoplasmic decay * Three complete adventures, four highly detailed encounter sites, and fourteen new monsters and templates