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ghostwalk

Ghostwalk

Adventure in the Afterlife

The city of Manifest rests atop ruins from ancient times and far above the entrance to the land of the dead. Here, the world of the living is shared equally with the deceased, who linger in physical form before finally passing through the Veil. Whether currently living or dead, residents and visitors are assured of an enternity of action and intrigue.

Ghostwalk contains everything needed to run a stand-alone campaign in and around the city of Manifest, or to integrate it into an existing world, including:

  • Complete rules for playing ghost characters and advancing in the new eidolon and eidoloncer classes
  • New prestige classes, such as the bone collector and the ghost slayer
  • Over 70 new feats and 65 new spells, including Ghost Hand, Incorporeal Target Fighting, death armor, and ectoplasmic decay
  • Three complete adventures, four highly detailed encounter sites, and fourteen new monsters and templates

To use this accessory, a Dungeon Master also needs the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual. A player needs only the Player's Handbook.

ghostwalk.txt · Last modified: 2017/02/26 22:34 by ashtagon