* '''Published:''' March 1987 * '''Publisher:''' TSR * '''Author:''' Frank Mentzer * '''Format:''' 48 page softback * '''Rules:''' AD&D 1st Edition * '''Product:''' * [[http://www.acaeum.com/ddindexes/modpages/i.html|Acaeum: I-Series]] * [[https://rpggeek.com/rpgitem/49001/needle|RPG Geek]] * [[http://index.rpg.net/display-entry.phtml?mainid=6749|RPG Net]] * [[http://tsr.bothgunsblazing.com/dd1/i11.htm|TSR Archive]] * [[wp>Needle (module)|Wikipedia]] * '''Reviews:''' * [[http://quagkeep.blogspot.co.uk/2012/01/i11-needle-painful-enchantment.html|Quag Keep]]
The king's notice asked for adventurers to undertake a mission to a far land. It was marked with the rune for “high danger, high reward” so of course you volunteered.
The king has heard of a great obelisk that towers over a ruined city in a far country. He wants to know more about the obelisk and its strange powers. Your job is to find the obelisk and bring back a report to the king. The mission seems absurdly easy…until you reach the jungle.
Don't think the king is through with you if you get back to the capital city alive. You haven't seen the last of that jungle yet. Is a share in the spoils of an ancient civilization worth the risk?
Don't forget to pack you bug repellent!