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Legends of the Twins

 * '''Published:''' 13th February 2006
 * '''Publisher:''' Sovereign Press
 * '''Author:''' Tracy Hickman, Chris Pierson, Margaret Weis, Seth Johnson
 * '''Format:''' 208 page hardback
 * '''Rules:''' D&D 3.5 Edition
 * '''Margaret Weis Productions (via Wayback Machine):'''
   * [[|Product page]]
   * [[|Legends of the Twins Previews]]
 * '''Product:'''
   * [[|Dragonlance Nexus]]
   * [[|Dragonlance Nexus]]
   * [[|RPG Geek]]
   * [[|RPG Net]]
   * [[|TSR Archive]]
   * [[wp>List_of_Dragonlance_modules_and_sourcebooks#Legends_of_the_Twins|Wikipedia: List of Dragonlance modules and sourcebooks: Legends of the Twins]]
 * '''Other:'''
   * [[|Dragonlance Nexus: Gamebook Index: Legends of the Twins]]

Create Your Own Legend…

One twin plots in a dark tower, mastering the arcane forces of magic and learning the secrets that will allow him to enter the Portal and challenge the gods themselves. The other twin hides from personal demons at the bottom of a bottle, not yet having found the courage and wisdom to become whole. Their legend will change both the history of Krynn and its future.

The legends of other heroes stand waiting to be written. Personal journeys, great quests, and heroic sacrifices all lie ahead. Sometimes it is not the world that needs to be saved, but a soul. The River of Time not only provides the chance to find the forgotten history of Krynn, but a chance to visit the world as it might have been. Discover an Ansalon untouched by Cataclysm, where the Godpriest reigns supreme; visit a magocracy, a land in which the Orders of High Sorcery rule through the power of magic; roam the dragonlands, crushed under the terrible might of the Dark Queen and her dragon highlords.

Legends of the Twins is a resource for games set in the world of DRAGONLANCE. Inside one will find information for players, including variant rules for character traits, new feats, prestige classes. New spells and magic items allow characters to journey across the River of Time. Dungeon Masters will discover an amazing wealth of campaign possibilities, including travel to Ansalon's distant past or many different alternate versions of the world - available to introduce into a current campaign or as a launching point of one that is entirely new. All information within this volume is fully compatible with the revised edition of the d20 System game.

legends_of_the_twins.txt · Last modified: 2016/04/29 23:00 (external edit)