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m3_twilight_calling

M3 Twilight Calling

 * '''Published:''' December 1986
 * '''Publisher:''' TSR
 * '''Author:''' Tom Moldvay
 * '''Format:''' 32 page folio
 * '''Rules:''' Classic D&D
 * '''Product:'''
   * [[http://www.acaeum.com/ddindexes/modpages/m.html|Acaeum: M-Series]]
   * [[http://rpggeek.com/rpgitem/49206/twilight-calling|RPG Geek]]
   * [[http://index.rpg.net/display-entry.phtml?mainid=8303|RPG Net]]
   * [[http://tsr.bothgunsblazing.com/dd/dd-m3.htm|TSR Archive]]
   * [[wp>Twilight Calling|Wikipedia]]
 * '''Reviews:'''
   * [[http://deltasdnd.blogspot.co.uk/2009/02/review-m3-twilight-calling.html|Delta's D&D Hotspot]]

Through seven gates lie seven realms. In seven realms stand seven guardians. With seven guardians lie seven symbols. From seven symbols comes one key.

Alphaks the Dark desires that key, by which he plans to release death and chaos into the realms of man. Your party may be all that stands between life and death. Will you heed the lunatic ravings of a dying madman? Travel to the top of Guardian Mesa, and enter the Septahenge. Gather the mystic symbols, create the key, and defeat the Carnifex, before it's too late…

m3_twilight_calling.txt · Last modified: 2018/01/30 07:08 (external edit)