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monster_manual_1e

Monster Manual (1e)

 * '''Published:''' December 1977
 * '''Publisher:''' TSR
 * '''Author:''' Gary Gygax
 * '''Format:''' 112 page hardcover
 * '''Rules:''' AD&D 1st Edition
 * '''Product:'''
   * [[https://www.acaeum.com/ddindexes/setpages/monster.html|Acaeum]]
   * [[https://rpggeek.com/rpgitem/43361/monster-manual-add-1e|RPG Geek]]
   * [[https://index.rpg.net/display-entry.phtml?mainid=1862|RPG Net]]
   * [[http://tsr.bothgunsblazing.com/dd1/mm-a.htm|TSR Archive]]
   * [[wp>Monster_Manual|Wikipedia]]

This book provides a complete alphabetical listing of all “monsters” encountered in the various works which comprise the Advanced Dungeons & Dragons game system. It is an invaluable aid to players and Dungeon Masters alike! For example:

Quasit

Frequency: Very Rare Number Appearing: 1 Armor Class: 2 Move: 15“ Hit Dice: 5 % In Lair: 0% Treasure Type: Q (x3) No. of Attacks: 1 Damage/ Attack: See below Special Attacks: See below Special Defenses: See below Magic Resistance: Standard Intelligence: Low Alignment: Chaotic Evil Size: S (2' tall) The quasit is the unchanged form of the familiar of a chaotic evil magic-user or cleric, just as the imp is the unchanged form of the familiar of the lawful evil magic-user or cleric. As such it is very rarely encountered except in the planes of the abyss or upon the death of its master or…

monster_manual_1e.txt · Last modified: 2016/11/03 00:00 (external edit)