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more_magic_and_mayhem

More Magic and Mayhem

  • Published: 14 November 2005
  • Publisher: Sword & Sorcery Studios
  • Author: Rob Baxter, Scott Bennie, Joseph Carriker ,Bob Fitch, Bruce H. Graw, Mur Lafferty, Chris Metzen and Andrew Rowe.
  • Format: 200 page hardcover
  • Rules: d20 System
  • Product:
  • Review:

Magic Twists as Gears Turn

Arcanists and healers weave spells that scour the battlefield. Tinkers craft rifles, bombs and clockwork poultry to decimate their enemies.

New Magic and Technology

More Magic & Mayhem brims with magic and technology steeped in the Warcraft setting. Heroes hardwire new weapons, research arcane secrets, and call forth mighty creatures to smash their foes. Based on the best-selling World of Warcraft computer game, More Magic & Mayhem contains a wealth of new spells, feats, classes, magic items and technology.

  • New and updated core classes, including the inscriber, runemaster, witch doctor.
  • New and updated prestige classes, including the Argent Dawn crusader, enchanter, geomancer, and steam warrior.
  • Create alchemical brews, enhance your weapons and armor with special enchantments, and harness runic powers.
  • New feats focusing on magic and technology in the Warcraft world.
  • New spells, abilities, magic items and technological devices that enhance, mangle and squawk.
  • Extensive rules for battling in mighty steam armor!

Material is adapted from Blizzard Entertainment's best-selling Warcraft computer game franchise, with over 19 million copies sold.

More Magic & Mayhem is the first sourcebook for the new World of Warcraft RPG.

more_magic_and_mayhem.txt · Last modified: 2015/12/08 01:49 by big_mac