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OA5 Mad Monkey vs. the Dragon Claw

 * '''Published:''' January 1989
 * '''Publisher:''' TSR
 * '''Author:''' Jeff Grubb
 * '''Format:''' 56 page folio
 * '''Rules:''' AD&D 1st Edition
 * '''Product:'''
   * [[|Acaeum: OA-Series]]
   * [[|Forgotten Realms Wiki]]
   * [[|RPG Geek]]
   * [[|RPG Net]]
   * [[|TSR Archive]]
   * [[wp>Mad Monkey vs. the Dragon Claw|Wikipedia]]
 * '''Reviews:'''
   * [[|Quag Keep]]

The followers of the many gods of Kara-Tur have always fought, to prove the superiority of their martial discipline and the greater wisdom of their deities. The strict hierarchy of the gods is now threatened by the sudden prominence of the followers of the Dragon Claw, a new and deadly school of martial arts that threatens to destroy all other schools. The players, recruited by a mysterious old monk with a bizarre fighting style, must find out what's behind the emergence of the Dragon Claw and put a stop to it.

Mad Money vs. The Dragon Claw will take players across the entire country of T'u Lung, from the mouth of the great river Fenghsintzu to its headquarters, where they must deal with the legendary Cult of the Black Leopard - all in the name of the Mad Monkey.

Mad Monkey vs. The Dragon Claw is a scenario for the ORIENTAL ADVENTURES supplement to the AD&D game. It is set in KARA-TUR, the oriental world in the Forgotten Realms. Mad Monkey vs. The Dragon Claw is designed for five to eight characters of Levels 6-9.

oa5_mad_monkey_vs._the_dragon_claw.txt · Last modified: 2018/01/17 19:30 (external edit)