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Player's Handbook 2 (4e)

 * '''Published''': 17th March 2009
 * '''Publisher''': Wizards of the Coast
 * '''Author''': Jeremy Crawford, Mike Mearls, James Wyatt
 * '''Format''': Hardback, 224 pages
 * '''Rules''': D&D 4th Edition
 * '''Wikipedia''': [[wp>Player's Handbook]]

Heroes of Primal Might and Ancient Power. From the bright towns and the darkened wilderness they come: mighty heroes intent on exploring dungeons, slaying monsters, and battling evil. This companion to the Player's Handbook core rulebook introduces the primal power source, which draws on the spirits that preserve and sustain the world. Player's Handbook 2 includes four classes tied to the primal power source: the barbarian, the druid, the shaman and the warden. It also presents four new arcane and divine classes: the avenger, the bard, the invoker, and the sorcerer. This essential book for D&D players contains other exciting options including new races, powers, feats, paragon paths (including racial and paragon paths), epic destinies, magic items (including totems), rituals and a background section designed to help you develop your character's history and personality.

player_s_handbook_2_4e.txt · Last modified: 2015/12/08 00:00 (external edit)