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the_speaker_in_dreams

The Speaker in Dreams

 * '''Published''': 1st January 2001
 * '''Publisher''': Wizards of the Coast
 * '''Author''': James Wyatt
 * '''Format''': 32 page softback
 * '''Rules''': D&D 3.0 Edition
 * '''Wizards of the Coast:'''
   * [[http://archive.wizards.com/default.asp?x=dnd/ex/20010119|Excerpt: Sound Like Your Next Adventure?]]
   * [[http://archive.wizards.com/default.asp?x=dnd/we/20010105a|Web Enhancement]]
 * '''Product:'''
   * [[http://rpggeek.com/rpgitem/47757/the-speaker-in-dreams|RPG Geek]]
   * [[http://index.rpg.net/display-entry.phtml?mainid=460|RPG Net]]
   * [[http://tsr.bothgunsblazing.com/3e/speaker.htm|TSR Archive]]
   * [[wp>The Speaker in Dreams|Wikipedia]]
 * '''Reviews:'''
   * [[http://www.epinions.com/content_423655149188?sb=1|Epinions]]
   * [[http://rpggeek.com/thread/743195/a-thorough-and-objective-review-the-speaker-in-dre|RPG Geek]]
   * [[http://www.rpg.net/news+reviews/reviews/rev_4018.html|RPG Net]]

Sinister Forces Terrorize a Town

The town of Brindinford is in the midst of its annual street fair. Joy and merriment abound — until calamity disrupts the celebration. Are rival gangs responsible? Is the government sliding into tyranny? Or is a nightmarish plot about to come to fruition?

The Speaker in Dreams is third in a series of stand-alone adventures for the Dungeons & Dragons game. You're in for a wild ride in this river town. Leave the dungeon behind - the terrors lurking in Brindinford are more challenging by far!

To use this adventure, a Dungeon Master also needs the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual.

the_speaker_in_dreams.txt · Last modified: 2018/02/18 21:38 (external edit)