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Tomb of Horrors (4e)

 * '''Published''': 20th July 2010
 * '''Publisher''': Wizards of the Coast
 * '''Author''': Ari Marmell, Scott Fitzgerald Gray
 * '''Format''': 160 page hardcover
 * '''Rules''': D&D 4th Edition
 * '''Wikipedia''': [[wp>Tomb of Horrors]]
 * '''Robot Viking''': [[|Review]]
 * '''RPG Geek''': [[|Product]]
 * '''This Is My Game''': [[|Review]]
 * '''TV Tropes''': [[|Tropes]]
 * '''WotC''': [[|Product]]

The deadliest dungeon in the D&D® world returns!

For generations, the Tomb of Horrors™ has held an inescapable allure. It draws adventurers to it like a beacon then devours them utterly like some monstrous predator. Within its sepulchral, trap-ridden halls and chambers lay the secrets and treasures of the demilich Acererak and, some say, the demilich himself.

Tomb of Horrors features a modular design that allows Dungeon Masters to build campaigns around the events herein, or pick and choose from the various chapters for use as standalone adventures. It presents a variety of challenges, from intricate combat encounters to traps and tricks evocative of the classic Tomb of Horrors adventure.

This D&D adventure is designed for characters of 10th-22nd level and includes a full-colour, double-sided battle map designed for use with D&D Miniatures.

tomb_of_horrors_4e.txt · Last modified: 2015/11/19 00:00 (external edit)