* '''Published''': 20th July 2010 * '''Publisher''': Wizards of the Coast * '''Author''': Ari Marmell, Scott Fitzgerald Gray * '''Format''': 160 page hardcover * '''Rules''': D&D 4th Edition * '''Wikipedia''': [[wp>Tomb of Horrors]] * '''Robot Viking''': [[http://www.robotviking.com/2010/08/13/tomb-of-horrors-a-worthy-sequel-to-the-deadly-original/|Review]] * '''RPG Geek''': [[http://rpggeek.com/rpgitem/74645/tomb-of-horrors-dm-reward-program-adventure|Product]] * '''This Is My Game''': [[http://www.myrpgame.com/2011/04/05/tomb-of-horrors-or-how-i-stopped-worry-and-learned-to-stop-worrying-and-love-the-small-combat/|Review]] * '''TV Tropes''': [[http://tvtropes.org/pmwiki/pmwiki.php/TabletopGame/TombOfHorrors|Tropes]] * '''WotC''': [[http://www.wizards.com/dnd/product.aspx?x=dnd/products/dndacc/253850000|Product]]
The deadliest dungeon in the D&D® world returns!
For generations, the Tomb of Horrors™ has held an inescapable allure. It draws adventurers to it like a beacon then devours them utterly like some monstrous predator. Within its sepulchral, trap-ridden halls and chambers lay the secrets and treasures of the demilich Acererak and, some say, the demilich himself.
Tomb of Horrors features a modular design that allows Dungeon Masters to build campaigns around the events herein, or pick and choose from the various chapters for use as standalone adventures. It presents a variety of challenges, from intricate combat encounters to traps and tricks evocative of the classic Tomb of Horrors adventure.
This D&D adventure is designed for characters of 10th-22nd level and includes a full-colour, double-sided battle map designed for use with D&D Miniatures.