* '''Published:''' September 1994 * '''Publisher:''' TSR * '''Author:''' Colin McComb * '''Format:''' 128 page softcover * '''Rules:''' AD&D 2nd Edition * '''Product:''' * [[http://www.acaeum.com/ps/2604index.html|Acaeum]] * [[http://rpggeek.com/rpgitem/46066/well-of-worlds|RPG Geek]] * [[http://index.rpg.net/display-entry.phtml?mainid=9153|RPG Net]] * [[http://tsr.bothgunsblazing.com/ps/ps-well.htm|TSR Archive]] * '''Reviews:''' * [[https://rpggeek.com/thread/1160406/hunt-beastlands-choose-side-blood-war-and-explore|RPG Geek]]
Clueless? The majesty and the dark got you down, cutter? Don't know how to lead a green prime to water? Then worry no more! The Well of Worlds is the answer to every basher's pleas for introducing gamers to the planes. The chant is:
Nine new adventures; a poster map of the planes (depicting Avernus, the first layer of Baator); a slew of magical items; and excitement!
Face off against a crazy king or steal a factol's better weapon — The Well of Worlds gives hours of play. It's designed for any plane-travelling party, with adventures for low-, medium-, and high-level characters. (An' if that ain't enough for ya, then pike it, berk!)