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World of Warcraft: The Roleplaying Game

 * '''Published:''' June 2005
 * '''Publisher:''' Sword & Sorcery Studios
 * '''Author:''' Rob Baxter, Bob Fitch, Seth Johnson, Luke Johnson, Mur Lafferty, Andrew Rowe
 * '''Format:''' 400 page hardcover
 * '''Rules:''' d20 System
 * '''Product:'''
   * [[|RPG Geek]]
   * [[|RPG Net]]
   * [[|Wowpedia]]
   * [[|WoWWiki]]
   * [[|TSR Archive]]
 * '''Review:'''
   * [[|Ramses reviews]]

The Fog of War Has Been Lifted!

The #1 fantasy roleplaying rules and the #1 series of fantasy computer games join forces in World of Warcraft the Roleplaying Game. This book, a revision and expansion of the first edition Warcraft RPG, translates the hugely successul Warcraft RTS game series and World of Warcraft MMORPG into a pen-and-paper roleplaying game world based on the most popular rules for high fantasy gaming!

Designed with extensive input from the creative minds behind the Warcraft computer games, World of Warcraft the Roleplaying Game includes:

 * All the rules you need to play the game now, comprising updated rules from the first edition as well as new rules added just for this edition.
 * 10 new and revised core character races, including gnomes, jungle trolls, tauren and the undead Forsaken.
 * 12 new and revised core character classes, including the arcanist, healer, paladin, rogue and warrior, along with 11 new and revised prestige classes such as the fel-sworn, hunter and berserker.
 * A new spell slots-based magic system and a horde of spells for all spellcasters.
 * Updated technological device creation rules and new community generation rules.
 * A history and gazetteer of Azeroth so that you can start a campaign anywhere in the world right away. 

world_of_warcraft_the_roleplaying_game.txt · Last modified: 2015/11/22 00:00 (external edit)